Installation Guide for Genesis Seaborg 350 Steering Wheel and Pedals
Quick installation guide for the Genesis Seaborg 350 steering wheel and pedals, covering setup for PC, Nintendo Switch, PS3, PS4, and Xbox consoles, plus button mapping and sensitivity configuration.
Table of contents
Quick guide from the manual
This document provides essential instructions for setting up the Genesis Seaborg 350 steering wheel and pedals on various platforms. It includes connection procedures, button mapping, sensitivity adjustments, and programming functions for pedals and paddles.
Installation
PC: Connect the pedal cable to the wheel base, then connect the wheel's USB cable to a free USB port on your PC.

Nintendo Switch: Enable PRO controller support in the console menu. Connect the wheel's USB cable to the docking station (with the console docked) or use a Type-C adapter (not included) to connect directly to the console.
PS3: Connect the wheel's USB cable to a free USB port on the console.
PS4 and Xbox Series X/S/One/360: Connect the wheel's USB cable to a free USB port on the console. Connect the wheel to your original console controller using a USB cable (not included). The controller must be turned off. This connection is mandatory for the wheel to function.
Switching between X-Input and D-Input
To switch modes while connected to a PC, press and hold the HOME button for 3 seconds. The red LED will light up solid once the change is complete.
Wheel Sensitivity Setup
- Press and hold SHARE and OPTION buttons simultaneously for 3 seconds.
- When the green LED in the center of the wheel lights up, release the buttons.
- Press SHARE to view the current sensitivity level (slow blink: lowest; faster blink: medium; very fast blink: highest).
- Press SHARE again to toggle between levels. Confirm your choice by pressing D-PAD UP.
Button Programming
- Buttons YAXB, LB, LT, RB, and RT (BASE buttons) can be assigned to L-paddle, R-paddle, throttle, brake, gear up, or gear down (FUNCTION buttons).
- Press and hold SHARE and OPTION for 3 seconds until the green LED lights up.
- Press the desired FUNCTION button (the one you want to assign a new function to). The green LED will blink.
- Press the desired BASE button (the one whose function you want to copy). The green LED will turn off.
Programming Pedals and Paddles as Y-Axis
- Press and hold SHARE and OPTION for 3 seconds until the green LED lights up.
- Press LEFT on the D-PAD to program pedals as Y-axis.
- Press RIGHT on the D-PAD to program paddles as Y-axis.
- The green LED will turn off when programming is complete.
Clearing Assignments
- Single button: Press and hold SHARE and OPTION for 3 seconds. Press the programmed button once, then press it again when the LED starts blinking.
- All buttons: Press and hold SHARE and OPTION for 3 seconds. Then press and hold the OPTION button for 4 seconds until the LED turns off.
Practical help
Common problems
Ensure the wheel is connected to the console controller via a USB cable and that the controller is turned off.
Ensure 'PRO controller support' is enabled in the console settings before connecting the wheel.
Before use
- Ensure you have a console or PC with a free USB port.
- For PS4/Xbox, have a USB cable ready to connect the wheel to the controller.
- For Switch, ensure you have the console docked or a Type-C adapter.
- For X360, ensure you have a wired controller available.
Specs in practice
- X-Input/D-Input
- Different modes for PC compatibility; switch by holding the HOME button for 3 seconds.
- Sensitivity Levels
- Three levels indicated by LED blink speed (slow=low, fast=medium, very fast=high).
Images and diagrams
- The button map table on page 2 shows the specific function of each button across different platforms (PC, PS3, PS4, Xbox, Switch).
Model compatibility
- Compatible with Windows XP/Vista/7/8/10/11.
- Compatible with Xbox Series X/S, One, 360.
- Compatible with PlayStation 3, 4.
- Compatible with Nintendo Switch.
Manual page author
David Miller
Documentation analyst
Organizes user manual content into clear summaries, with attention to model details, product context, and everyday usability.